ubuntu-22.04.3-desktop-amd64/casper/filesystem/usr/share/gnome-shell/extensions/ding@rastersoft.com/gnomeShellOverride.js

139 lines
4.8 KiB
JavaScript

/* Gnome Shell Override
*
* Copyright (C) 2021 Sundeep Mediratta (smedius@gmail.com)
* Copyright (C) 2020 Sergio Costas (rastersoft@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
const Shell = imports.gi.Shell;
const Meta = imports.gi.Meta;
const Main = imports.ui.main;
var WorkspaceAnimation = null;
try {
WorkspaceAnimation = imports.ui.workspaceAnimation;
} catch(err) {
log ("Workspace Animation does not exist");
}
var replaceData = {};
/*
* This class overrides methods in the Gnome Shell. The new methods
* need to be defined below the class as seperate functions.
* The old methods that are overriden can be accesed by relpacedata.old_'name-of-replaced-method'
* in the new functions
*/
var GnomeShellOverride = class {
constructor () {
this._isX11 = !Meta.is_wayland_compositor();
}
enable() {
if (this._isX11) { // ** X11 Methods only
if (WorkspaceAnimation &&
WorkspaceAnimation.WorkspaceGroup !== undefined) {
this.replaceMethod(WorkspaceAnimation.WorkspaceGroup, '_shouldShowWindow', new_shouldShowWindow);
}
} else { // ** Wayland replace methods below this
this.replaceMethod(Shell.Global, 'get_window_actors', newGetWindowActors);
}
}
// restore external methods only if have been intercepted
disable() {
for (let value of Object.values(replaceData)) {
if (value[0]) {
value[1].prototype[value[2]] = value[0];
}
}
replaceData = {};
}
/**
* Replaces a method in a class with our own method, and stores the original
* one in 'replaceData' using 'old_XXXX' (being XXXX the name of the original method),
* or 'old_classId_XXXX' if 'classId' is defined. This is done this way for the
* case that two methods with the same name must be replaced in two different
* classes
*
* @param {class} className The class where to replace the method
* @param {string} methodName The method to replace
* @param {function} functionToCall The function to call as the replaced method
* @param {string} [classId] an extra ID to identify the stored method when two
* methods with the same name are replaced in
* two different classes
*/
replaceMethod(className, methodName, functionToCall, classId) {
if (classId) {
replaceData['old_' + classId + '_' + methodName] = [className.prototype[methodName], className, methodName, classId];
} else {
replaceData['old_' + methodName] = [className.prototype[methodName], className, methodName];
}
className.prototype[methodName] = functionToCall;
}
}
/**
* New Functions used to replace the gnome shell functions are defined below.
*/
/**
* Receives a list of metaWindow or metaWindowActor objects, and remove from it
* our desktop window
*
* @param {GList} windowList A list of metaWindow or metaWindowActor objects
* @returns {GList} The same list, but with the desktop window removed
*/
function removeDesktopWindowFromList(windowList) {
let returnVal = [];
for (let element of windowList) {
let window = element;
if (window.get_meta_window) { // it is a MetaWindowActor
window = window.get_meta_window();
}
if (!window.customJS_ding || !window.customJS_ding.hideFromWindowList) {
returnVal.push(element);
}
}
return returnVal;
}
/**
* Method replacement for Shell.Global.get_window_actors
* It removes the desktop window from the list of windows in the Activities mode
*/
function newGetWindowActors() {
let windowList = replaceData.old_get_window_actors[0].apply(this, []);
return removeDesktopWindowFromList(windowList);
}
/**
* Method replacement under X11 for should show window
* It removes the desktop window from the window animation
*/
function new_shouldShowWindow(window) {
if (window.get_window_type() === Meta.WindowType.DESKTOP) {
return false;
}
return replaceData.old__shouldShowWindow[0].apply(this, [window,]);
}