1082 lines
55 KiB
Python
1082 lines
55 KiB
Python
# Orca
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#
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# Copyright 2004-2009 Sun Microsystems Inc.
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# Copyright 2010-2013 The Orca Team
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2.1 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this library; if not, write to the
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# Free Software Foundation, Inc., Franklin Street, Fifth Floor,
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# Boston MA 02110-1301 USA.
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"""Command names which Orca presents in speech and/or braille. These
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have been put in their own module so that we can present them in
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the correct language when users change the synthesizer language
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on the fly without having to reload a bunch of modules."""
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__id__ = "$Id$"
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__version__ = "$Revision$"
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__date__ = "$Date$"
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__copyright__ = "Copyright (c) 2004-2009 Sun Microsystems Inc." \
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"Copyright (c) 2010-2013 The Orca Team"
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__license__ = "LGPL"
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from .orca_i18n import _
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# Translators: this command will move the mouse pointer to the current item
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# without clicking on it.
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ROUTE_POINTER_TO_ITEM = _("Route the pointer to the current item")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# Left click means to generate a left mouse button click on the current item.
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LEFT_CLICK_REVIEW_ITEM = _("Perform left click on current flat review item")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# Right click means to generate a right mouse button click on the current item.
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RIGHT_CLICK_REVIEW_ITEM = _("Perform right click on current flat review item")
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# Translators: the Orca "SayAll" command allows the user to press a key and have
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# the entire document in a window be automatically spoken to the user. If the
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# user presses any key during a SayAll operation, the speech will be interrupted
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# and the cursor will be positioned at the point where the speech was interrupted.
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SAY_ALL = _("Speak entire document")
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# Translators: the 'flat review' feature of Orca allows the user to explore the
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# text in a window in a 2D fashion. That is, Orca treats all the text from all
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# objects in a window (e.g., buttons, labels, etc.) as a sequence of words in a
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# sequence of lines. The flat review feature allows the user to explore this text
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# by the {previous,next} {line,word,character}. This string is the name of a command
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# which causes Orca to speak the entire contents of the window using flat review.
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SAY_ALL_FLAT_REVIEW = _("Speak entire window using flat review")
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# Translators: the "Where Am I" feature of Orca allows a user to press a key and
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# then have information about their current context spoken and brailled to them.
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# For example, the information may include the name of the current pushbutton
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# with focus as well as its mnemonic.
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WHERE_AM_I_BASIC = _("Perform the basic Where Am I operation")
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# Translators: the "Where Am I" feature of Orca allows a user to press a key and
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# then have information about their current context spoken and brailled to them.
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# For example, the information may include the name of the current pushbutton
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# with focus as well as its mnemonic.
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WHERE_AM_I_DETAILED = _("Perform the detailed Where Am I operation")
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# Translators: This is the description of a dedicated command to speak the
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# current selection / highlighted object(s). For instance, in a text object,
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# "selection" refers to the selected/highlighted text. In a spreadsheet, it
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# refers to the selected/highlighted cells. In an file manager, it refers to
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# the selected/highlighted icons. Etc.
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WHERE_AM_I_SELECTION = _("Speak the current selection")
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# Translators: This is the description of a dedicated command to speak details
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# about a link, such as the uri and type of link.
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WHERE_AM_I_LINK = _("Speak link details")
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# Translators: This command will cause the window's status bar contents to be
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# spoken.
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PRESENT_STATUS_BAR = _("Speak the status bar")
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# Translators: This command will cause the window's title to be spoken.
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PRESENT_TITLE = _("Speak the title bar")
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# Translators: the Orca "Find" dialog allows a user to search for text in a
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# window and then move focus to that text. For example, they may want to find
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# the "OK" button.
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SHOW_FIND_GUI = _("Open the Find dialog")
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# Translators: the Orca "Find" dialog allows a user to search for text in a
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# window and then move focus to that text. For example, they may want to find
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# the "OK" button. This string is used for finding the next occurrence of a
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# string.
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FIND_NEXT = _("Search for the next instance of a string")
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# Translators: the Orca "Find" dialog allows a user to search for text in a
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# window and then move focus to that text. For example, they may want to find
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# the "OK" button. This string is used for finding the previous occurrence of a
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# string.
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FIND_PREVIOUS = _("Search for the previous instance of a string")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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TOGGLE_FLAT_REVIEW = _("Enter and exit flat review mode")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# The home position is the beginning of the content in the window.
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REVIEW_HOME = _("Move flat review to the home position")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# The home position is the last bit of information in the window.
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REVIEW_END = _("Move flat review to the end position")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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REVIEW_PREVIOUS_LINE = \
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_("Move flat review to the beginning of the previous line")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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REVIEW_CURRENT_LINE = _("Speak the current flat review line")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This particular command will cause Orca to spell the current line character
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# by character.
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REVIEW_SPELL_CURRENT_LINE = _("Spell the current flat review line")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This particular command will cause Orca to spell the current line character
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# by character phonetically, saying "Alpha" for "a", "Bravo" for "b" and so on.
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REVIEW_PHONETIC_CURRENT_LINE = \
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_("Phonetically spell the current flat review line")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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REVIEW_NEXT_LINE = _("Move flat review to the beginning of the next line")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# Previous will go backwards in the window until you reach the top (i.e., it
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# will wrap across lines if necessary).
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REVIEW_PREVIOUS_ITEM = _("Move flat review to the previous item or word")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This command will speak the current word or item.
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REVIEW_CURRENT_ITEM = _("Speak the current flat review item or word")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This particular command will cause Orca to spell the current word or item
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# character by character.
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REVIEW_SPELL_CURRENT_ITEM = _("Spell the current flat review item or word")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This particular command will cause Orca to spell the current word or item
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# character by character phonetically, saying "Alpha" for "a", "Bravo" for "b"
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# and so on.
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REVIEW_PHONETIC_CURRENT_ITEM = \
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_("Phonetically spell the current flat review item or word")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# Next will go forwards in the window until you reach the end (i.e., it
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# will wrap across lines if necessary).
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REVIEW_NEXT_ITEM = _("Move flat review to the next item or word")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# Above in this case means geographically above, as if you drew a vertical
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# line upward on the screen.
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REVIEW_ABOVE = _("Move flat review to the word above the current word")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# With respect to this command, the flat review object is typically something
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# like a pushbutton, a label, or some other GUI widget. The 'speaks' means it
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# will speak the text associated with the object.
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REVIEW_CURRENT_ACCESSIBLE = _("Speak the current flat review object")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# Below in this case means geographically below, as if you drew a vertical
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# line downward on the screen.
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REVIEW_BELOW = _("Move flat review to the word below the current word")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# Previous will go backwards in the window until you reach the top (i.e., it
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# will wrap across lines if necessary).
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REVIEW_PREVIOUS_CHARACTER = _("Move flat review to the previous character")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This command will speak the current character
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REVIEW_CURRENT_CHARACTER = _("Speak the current flat review character")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This particular command will cause Orca to present the character phonetically,
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# saying "Alpha" for "a", "Bravo" for "b" and so on.
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REVIEW_SPELL_CURRENT_CHARACTER = \
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_("Phonetically speak the current flat review character")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This particular command will cause Orca to present the character's unicode
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# value.
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REVIEW_UNICODE_CURRENT_CHARACTER = \
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_("Speak unicode value of the current flat review character")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# Previous will go forwards in the window until you reach the end (i.e., it
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# will wrap across lines if necessary).
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REVIEW_NEXT_CHARACTER = _("Move flat review to the next character")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This command will move to and present the end of the line.
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REVIEW_END_OF_LINE = _("Move flat review to the end of the line")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# The bottom left is the bottom left of the window currently being reviewed.
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REVIEW_BOTTOM_LEFT = _("Move flat review to the bottom left")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This command lets the user copy the contents currently being reviewed to the
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# clipboard.
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FLAT_REVIEW_COPY = _("Copy the contents under flat review to the clipboard")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# This command lets the user append the contents currently being reviewed to
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# the existing contents of the clipboard.
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FLAT_REVIEW_APPEND = \
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_("Append the contents under flat review to the clipboard")
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# Translators: when users are navigating a table, they sometimes want the
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# entire row of a table read; other times they just want the current cell
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# to be presented to them.
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TOGGLE_TABLE_CELL_READ_MODE = \
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_("Toggle whether to read just the current table cell or the whole row")
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# Translators: the attributes being presented are the text attributes, such as
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# bold, italic, font name, font size, etc.
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READ_CHAR_ATTRIBUTES = \
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_("Read the attributes associated with the current text character")
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# Translators: a refreshable braille display is an external hardware device that
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# presents braille characters to the user. There are a limited number of cells
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# on the display (typically 40 cells). Orca provides the feature to build up a
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# longer logical line and allow the user to press buttons on the braille display
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# so they can pan left and right over this line.
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PAN_BRAILLE_LEFT = _("Pan the braille display to the left")
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# Translators: a refreshable braille display is an external hardware device that
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# presents braille characters to the user. There are a limited number of cells
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# on the display (typically 40 cells). Orca provides the feature to build up a
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# longer logical line and allow the user to press buttons on the braille display
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# so they can pan left and right over this line.
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PAN_BRAILLE_RIGHT = _("Pan the braille display to the right")
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# Translators: the 'flat review' feature of Orca allows the blind user to
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# explore the text in a window in a 2D fashion. That is, Orca treats all
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# the text from all objects in a window (e.g., buttons, labels, etc.) as a
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# sequence of words in a sequence of lines. The flat review feature allows
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# the user to explore this text by the {previous,next} {line,word,character}.
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# Flat review is modal, and the user can be exploring the window without
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# changing which object in the window which has focus. The feature used here
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# will return the flat review to the object with focus.
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GO_BRAILLE_HOME = _("Return to object with keyboard focus")
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# Translators: braille can be displayed in many ways. Contracted braille
|
|
# provides a more efficient means to represent text, especially long
|
|
# documents. The feature used here is an option to toggle between contracted
|
|
# and uncontracted.
|
|
SET_CONTRACTED_BRAILLE = _("Turn contracted braille on and off")
|
|
|
|
# Translators: hardware braille displays often have buttons near each braille
|
|
# cell. These are called cursor routing keys and are a way for a user to tell
|
|
# the machine they are interested in a particular character on the display.
|
|
PROCESS_ROUTING_KEY = _("Process a cursor routing key")
|
|
|
|
# Translators: this is used to indicate the start point of a text selection.
|
|
PROCESS_BRAILLE_CUT_BEGIN = _("Mark the beginning of a text selection")
|
|
|
|
# Translators: this is used to indicate the end point of a text selection.
|
|
PROCESS_BRAILLE_CUT_LINE = _("Mark the end of a text selection")
|
|
|
|
# Translators: Orca has a "Learn Mode" that will allow the user to type any key
|
|
# on the keyboard and hear what the effects of that key would be. The effects
|
|
# might be what Orca would do if it had a handler for the particular key
|
|
# combination, or they might just be to echo the name of the key if Orca doesn't
|
|
# have a handler.
|
|
ENTER_LEARN_MODE = _("Enter learn mode. Press escape to exit learn mode")
|
|
|
|
# Translators: the speech rate is how fast the speech synthesis engine will
|
|
# generate speech.
|
|
DECREASE_SPEECH_RATE = _("Decrease the speech rate")
|
|
|
|
# Translators: the speech rate is how fast the speech synthesis engine will
|
|
# generate speech.
|
|
INCREASE_SPEECH_RATE = _("Increase the speech rate")
|
|
|
|
# Translators: the speech pitch is how high or low in pitch/frequency the
|
|
# speech synthesis engine will generate speech.
|
|
DECREASE_SPEECH_PITCH = _("Decrease the speech pitch")
|
|
|
|
# Translators: the speech pitch is how high or low in pitch/frequency the
|
|
# speech synthesis engine will generate speech.
|
|
INCREASE_SPEECH_PITCH = _("Increase the speech pitch")
|
|
|
|
# Translators: the speech volume is how high or low in gain/volume the
|
|
# speech synthesis engine will generate speech.
|
|
INCREASE_SPEECH_VOLUME = _("Increase the speech volume")
|
|
|
|
# Translators: the speech volume is how high or low in gain/volume the
|
|
# speech synthesis engine will generate speech.
|
|
DECREASE_SPEECH_VOLUME = _("Decrease the speech volume")
|
|
|
|
# Translators: Orca allows the user to turn speech synthesis on or off.
|
|
# We call it 'silencing'.
|
|
TOGGLE_SPEECH = _("Toggle the silencing of speech")
|
|
|
|
# Translators: Orca's verbosity levels control how much (or how little)
|
|
# Orca will speak when presenting objects as the user navigates within
|
|
# applications and reads content. The levels can be toggled via command.
|
|
# This string describes that command.
|
|
TOGGLE_SPEECH_VERBOSITY = _("Toggle speech verbosity level")
|
|
|
|
# Translators: this string is associated with the keyboard shortcut to quit
|
|
# Orca.
|
|
QUIT_ORCA = _("Quit the screen reader")
|
|
|
|
# Translators: the preferences configuration dialog is the dialog that allows
|
|
# users to set their preferences for Orca.
|
|
SHOW_PREFERENCES_GUI = _("Display the preferences configuration dialog")
|
|
|
|
# Translators: the preferences configuration dialog is the dialog that allows
|
|
# users to set their preferences for a specific application within Orca.
|
|
SHOW_APP_PREFERENCES_GUI = \
|
|
_("Display the application preferences configuration dialog")
|
|
|
|
# Translators: Orca allows the user to enable/disable speaking of indentation
|
|
# and justification.
|
|
TOGGLE_SPOKEN_INDENTATION_AND_JUSTIFICATION = \
|
|
_("Toggle the speaking of indentation and justification")
|
|
|
|
# Translators: Orca has a setting through which users can control how a number is
|
|
# spoken. The options are digits ("1 2 3") and words ("one hundred and twenty
|
|
# three"). This string to be translated refers to an Orca command for quickly
|
|
# toggling between the two options.
|
|
CHANGE_NUMBER_STYLE = _("Change spoken number style")
|
|
|
|
# Translators: Orca allows users to cycle through punctuation levels. None,
|
|
# some, most, or all, punctuation will be spoken.
|
|
CYCLE_PUNCTUATION_LEVEL = _("Cycle to the next speaking of punctuation level")
|
|
|
|
# Translators: Orca has a feature whereby users can set up different "profiles,"
|
|
# which are collection of settings which apply to a given task, such as a
|
|
# "Spanish" profile which would use Spanish text-to-speech and Spanish braille
|
|
# and selected when reading Spanish content. This string to be translated refers
|
|
# to an Orca command which makes it possible for users to quickly cycle amongst
|
|
# their saved profiles without having to get into a GUI.
|
|
CYCLE_SETTINGS_PROFILE = _("Cycle to the next settings profile")
|
|
|
|
# Translators: Orca uses Speech Dispatcher to present content to users via text-
|
|
# to-speech. Speech Dispatcher has a feature to control how capital letters are
|
|
# presented: Do nothing at all, say the word 'capital' prior to presenting a
|
|
# capital letter, or play a tone which Speech Dispatcher refers to as a sound
|
|
# 'icon'. This string to be translated refers to an Orca command which makes it
|
|
# possible for users to quickly cycle amongst these alternatives without having
|
|
# to get into a GUI.
|
|
CYCLE_CAPITALIZATION_STYLE = _("Cycle to the next capitalization style")
|
|
|
|
# Translators: Orca has an "echo" setting which allows the user to configure
|
|
# what is spoken in response to a key press. Given a user who typed "Hello
|
|
# world.":
|
|
# - key echo: "H e l l o space w o r l d period"
|
|
# - word echo: "Hello" spoken when the space is pressed; "world" spoken when
|
|
# the period is pressed.
|
|
# - sentence echo: "Hello world" spoken when the period is pressed.
|
|
# A user can choose to have no echo, one type of echo, or multiple types of
|
|
# echo. The following string refers to a command that allows the user to quickly
|
|
# choose which type of echo is being used.
|
|
CYCLE_KEY_ECHO = _("Cycle to the next key echo level")
|
|
|
|
# Translators: this is a debug message that Orca users will not normally see. It
|
|
# describes a debug routine that allows the user to adjust the level of debug
|
|
# information that Orca generates at run time.
|
|
CYCLE_DEBUG_LEVEL = _("Cycle the debug level at run time")
|
|
|
|
# Translators: this command announces information regarding the relationship of
|
|
# the given bookmark to the current position. Note that in this context, the
|
|
# "bookmark" is storing the location of an accessible object, typically on a web
|
|
# page.
|
|
BOOKMARK_CURRENT_WHERE_AM_I = \
|
|
_("Bookmark where am I with respect to current position")
|
|
|
|
# Translators: this event handler cycles through the registered bookmarks and
|
|
# takes the user to the previous bookmark location. Note that in this context,
|
|
# the "bookmark" is storing the location of an accessible object, typically on
|
|
# a web page.
|
|
BOOKMARK_GO_TO_PREVIOUS = _("Go to previous bookmark location")
|
|
|
|
# Translators: this command moves the user to the location stored at the bookmark.
|
|
# Note that in this context, the "bookmark" is storing the location of an
|
|
# accessible object, typically on a web page.
|
|
BOOKMARK_GO_TO = _("Go to bookmark")
|
|
|
|
# Translators: this event handler cycles through the registered bookmarks and
|
|
# takes the user to the next bookmark location. Note that in this context, the
|
|
# "bookmark" is storing the location of an accessible object, typically on a web
|
|
# page.
|
|
BOOKMARK_GO_TO_NEXT = _("Go to next bookmark location")
|
|
|
|
# Translators: this event handler binds an in-page accessible object location to
|
|
# the given input key command.
|
|
BOOKMARK_ADD = _("Add bookmark")
|
|
|
|
# Translators: this event handler saves all bookmarks for the current application
|
|
# to disk.
|
|
BOOKMARK_SAVE = _("Save bookmarks")
|
|
|
|
# Translators: Orca allows the item under the pointer to be spoken. This toggles
|
|
# the feature without the need to get into a GUI.
|
|
MOUSE_REVIEW_TOGGLE = _("Toggle mouse review mode")
|
|
|
|
# Translators: Orca has a command to present the current time in speech and in
|
|
# braille.
|
|
PRESENT_CURRENT_TIME = _("Present current time")
|
|
|
|
# Translators: Orca has a command to present the current date in speech and in
|
|
# braille.
|
|
PRESENT_CURRENT_DATE = _("Present current date")
|
|
|
|
# Translators: Orca has a command to present the pixel size and location of
|
|
# the current object. This string is how this command is described in the list
|
|
# of keyboard shortcuts.
|
|
PRESENT_SIZE_AND_POSITION = _("Present size and location of current object")
|
|
|
|
# Translators: Orca normally intercepts all keyboard commands and only passes
|
|
# them along to the current application when they are not Orca commands. This
|
|
# command causes the next command issued to be passed along to the current
|
|
# application, bypassing Orca's interception of it.
|
|
BYPASS_NEXT_COMMAND = \
|
|
_("Pass the next command on to the current application")
|
|
|
|
# Translators: Orca has a command to review previous chat room messages in
|
|
# speech and braille. This string to be translated is associated with the
|
|
# keyboard commands used to review those previous messages.
|
|
CHAT_PREVIOUS_MESSAGE = _("Speak and braille a previous chat room message")
|
|
|
|
# Translators: In chat applications, it is often possible to see that a "buddy"
|
|
# is typing currently (e.g. via a keyboard icon or status text). Some users like
|
|
# to have this typing status announced by Orca; others find that announcement
|
|
# unpleasant. Therefore, it is a setting in Orca. This string to be translated
|
|
# is associated with the command to toggle typing status presentation on or off.
|
|
CHAT_TOGGLE_BUDDY_TYPING = \
|
|
_("Toggle whether we announce when our buddies are typing")
|
|
|
|
# Translators: Orca has a command to review previous chat room messages in
|
|
# speech and braille. Some users prefer to have this message history combined
|
|
# (e.g. the last ten messages which came in, no matter what room they came
|
|
# from). Other users prefer to have specific room history (e.g. the last ten
|
|
# messages from #a11y). Therefore, this is a setting in Orca. This string to be
|
|
# translated is associated with the command to toggle specific room history on
|
|
# or off.
|
|
CHAT_TOGGLE_MESSAGE_HISTORIES = \
|
|
_("Toggle whether we provide chat room specific message " \
|
|
"histories")
|
|
|
|
# Translators: In chat applications, Orca automatically presents incoming
|
|
# messages in speech and braille. If a user is in multiple conversations or
|
|
# channels at the same time, it can be confusing to know what room or channel
|
|
# a given message came from just from hearing/reading it. For this reason, Orca
|
|
# has an option to present the name of the room first ("#a11y <joanie> hello!"
|
|
# instead of "<joanie> hello!"). This string to be translated is associated with
|
|
# the command to toggle room name presentation on or off.
|
|
CHAT_TOGGLE_ROOM_NAME_PREFIX = \
|
|
_("Toggle whether we prefix chat room messages with " \
|
|
"the name of the chat room")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). When pressing the
|
|
# button, the display scrolls to the left.
|
|
BRAILLE_LINE_LEFT = _("Line Left")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). When pressing the
|
|
# button, the display scrolls to the right.
|
|
BRAILLE_LINE_RIGHT = _("Line Right")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). When pressing the
|
|
# button, the display scrolls up.
|
|
BRAILLE_LINE_UP = _("Line Up")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). When pressing the
|
|
# button, the display scrolls down.
|
|
BRAILLE_LINE_DOWN = _("Line Down")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). When pressing the
|
|
# button, it instructs the braille display to freeze.
|
|
BRAILLE_FREEZE = _("Freeze")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). When pressing the
|
|
# button, the display scrolls to the top left of the window.
|
|
BRAILLE_TOP_LEFT = _("Top Left")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). When pressing the
|
|
# button, the display scrolls to the bottom left of the window.
|
|
BRAILLE_BOTTOM_LEFT = _("Bottom Left")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). When pressing the
|
|
# button, the display scrolls to position containing the cursor.
|
|
BRAILLE_HOME = _("Cursor Position")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). When pressing the
|
|
# button, the display toggles between six-dot braille and eight-dot braille.
|
|
BRAILLE_SIX_DOTS = _("Six Dots")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). This command
|
|
# represents a whole set of buttons known as cursor routing keys and are a way
|
|
# for a user to move the application's caret to the position indicated on the
|
|
# display.
|
|
BRAILLE_ROUTE_CURSOR = _("Cursor Routing")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). This command
|
|
# represents the start of a selection operation. It is called "Cut Begin" to map
|
|
# to what BrlTTY users are used to: in character cell mode operation on virtual
|
|
# consoles, the act of copying text is erroneously called a "cut" operation.
|
|
BRAILLE_CUT_BEGIN = _("Cut Begin")
|
|
|
|
# Translators: this is a command for a button on a refreshable braille display
|
|
# (an external hardware device used by people who are blind). This command
|
|
# represents marking the endpoint of a selection. It is called "Cut Line" to map
|
|
# to what BrlTTY users are used to: in character cell mode operation on virtual
|
|
# consoles, the act of copying text is erroneously called a "cut" operation.
|
|
BRAILLE_CUT_LINE = _("Cut Line")
|
|
|
|
# Translators: this is a command which causes Orca to present the last received
|
|
# notification message.
|
|
NOTIFICATION_MESSAGES_LAST = _("Present last notification message")
|
|
|
|
# Translators: this is a command which causes Orca to present a list of all the
|
|
# notification messages received.
|
|
NOTIFICATION_MESSAGES_LIST = _("Present notification messages list")
|
|
|
|
# Translators: this is a command which causes Orca to present the previous
|
|
# notification message.
|
|
NOTIFICATION_MESSAGES_PREVIOUS = _("Present previous notification message")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_NEXT_CHAR = _("Go to next character")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_PREV_CHAR = _("Go to previous character")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_NEXT_WORD = _("Go to next word")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_PREV_WORD = _("Go to previous word")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_NEXT_LINE = _("Go to next line")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_PREV_LINE = _("Go to previous line")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_FILE_START = _("Go to the top of the file")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_FILE_END = _("Go to the bottom of the file")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_LINE_START = _("Go to the beginning of the line")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_LINE_END = _("Go to the end of the line")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_NEXT_OBJECT = _("Go to the next object")
|
|
|
|
# Translators: this is a command related to navigating within a document.
|
|
CARET_NAVIGATION_PREV_OBJECT = _("Go to the previous object")
|
|
|
|
# Translators: this is for causing a collapsed combo box which was reached
|
|
# by Orca's caret navigation to be expanded.
|
|
CARET_NAVIGATION_EXPAND_COMBO_BOX = \
|
|
_("Cause the current combo box to be expanded")
|
|
|
|
# Translators: Gecko native caret navigation is where Firefox (or Thunderbird)
|
|
# itself controls how the arrow keys move the caret around HTML content. It's
|
|
# often broken, so Orca needs to provide its own support. As such, Orca offers
|
|
# the user the ability to toggle which application is controlling the caret.
|
|
CARET_NAVIGATION_TOGGLE = \
|
|
_("Switch between native and screen-reader caret navigation")
|
|
|
|
# Translators: A live region is an area of a web page that is periodically
|
|
# updated, e.g. stock ticker. http://www.w3.org/TR/wai-aria/terms#def_liveregion
|
|
# The "politeness" level is an indication of when the user wishes to be notified
|
|
# about a change to live region content. Examples include: never ("off"), when
|
|
# idle ("polite"), and when there is a change ("assertive"). Orca has several
|
|
# features to facilitate accessing live regions. This string refers to a command
|
|
# to cycle through the different "politeness" levels.
|
|
LIVE_REGIONS_ADVANCE_POLITENESS = _("Advance live region politeness setting")
|
|
|
|
# Translators: A live region is an area of a web page that is periodically
|
|
# updated, e.g. stock ticker. http://www.w3.org/TR/wai-aria/terms#def_liveregion
|
|
# The "politeness" level is an indication of when the user wishes to be notified
|
|
# about a change to live region content. Examples include: never ("off"), when
|
|
# idle ("polite"), and when there is a change ("assertive"). Orca has several
|
|
# features to facilitate accessing live regions. This string refers to a command
|
|
# to turn off live regions by default.
|
|
LIVE_REGIONS_SET_POLITENESS_OFF = \
|
|
_("Set default live region politeness level to off")
|
|
|
|
# Translators: A live region is an area of a web page that is periodically
|
|
# updated, e.g. stock ticker. http://www.w3.org/TR/wai-aria/terms#def_liveregion
|
|
# This string refers to a command for reviewing up to nine stored previous live
|
|
# messages.
|
|
LIVE_REGIONS_REVIEW = _("Review live region announcement")
|
|
|
|
# Translators: A live region is an area of a web page that is periodically
|
|
# updated, e.g. stock ticker. http://www.w3.org/TR/wai-aria/terms#def_liveregion
|
|
# This string refers to an Orca command which allows the user to toggle whether
|
|
# or not Orca pays attention to changes in live regions. Note that turning off
|
|
# monitoring of live events is NOT the same as turning the politeness level
|
|
# to "off". The user can opt to have no notifications presented (politeness
|
|
# level of "off") and still manually review recent updates to live regions via
|
|
# Orca commands for doing so -- as long as the monitoring of live regions is
|
|
# enabled.
|
|
LIVE_REGIONS_MONITOR = _("Monitor live regions")
|
|
|
|
# Translators: hovering the mouse over certain objects on a web page causes a
|
|
# new object to appear such as a pop-up menu. This command will move the user
|
|
# to the object which just appeared as a result of the user hovering the mouse.
|
|
# If the user is already in the mouse over object, this command will hide the
|
|
# mouse over and return the user to the object he/she was in.
|
|
MOUSE_OVER_MOVE = _("Move focus into and away from the current mouse over")
|
|
|
|
# Translators: Orca allows you to dynamically define which row of a spreadsheet
|
|
# or table should be treated as containing column headers. This string refers to
|
|
# the command to set the row.
|
|
DYNAMIC_COLUMN_HEADER_SET = _("Set the row to use as dynamic column headers")
|
|
|
|
# Translators: Orca allows you to dynamically define which row of a spreadsheet
|
|
# or table should be treated as containing column headers. This string refers to
|
|
# the command to unset the row so it is no longer treated as if it contained
|
|
# column headers.
|
|
DYNAMIC_COLUMN_HEADER_CLEAR = _("Clear the dynamic column headers")
|
|
|
|
# Translators: Orca allows you to dynamically define which column of a
|
|
# spreadsheet or table should be treated as containing row headers. This
|
|
# string refers to the command to set the column.
|
|
DYNAMIC_ROW_HEADER_SET = _("Set the column to use as dynamic row headers")
|
|
|
|
# Translators: Orca allows you to dynamically define which column of a
|
|
# spreadsheet or table should be treated as containing column headers. This
|
|
# string refers to the command to unset the column so it is no longer treated
|
|
# as if it contained row headers.
|
|
DYNAMIC_ROW_HEADER_CLEAR = _("Clear the dynamic row headers")
|
|
|
|
# Translators: This string refers to an Orca command. The "input line" refers
|
|
# to the place where one enters formulas for a spreadsheet.
|
|
PRESENT_INPUT_LINE = _("Present the contents of the input line")
|
|
|
|
# Translators: the structural navigation keys are designed to move the caret
|
|
# around the document content by object type. Thus H moves you to the next
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# heading, Shift H to the previous heading, T to the next table, and so on.
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# This feature needs to be toggle-able so that it does not interfere with normal
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# writing functions.
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STRUCTURAL_NAVIGATION_TOGGLE = _("Toggle structural navigation keys")
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# Translators: this is for navigating among blockquotes in a document.
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BLOCKQUOTE_PREV = _("Go to previous blockquote")
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# Translators: this is for navigating among blockquotes in a document.
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BLOCKQUOTE_NEXT = _("Go to next blockquote")
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# Translators: this is for navigating among blockquotes in a document.
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BLOCKQUOTE_LIST = _("Display a list of blockquotes")
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# Translators: this is for navigating among buttons in a document.
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BUTTON_PREV = _("Go to previous button")
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# Translators: this is for navigating among buttons in a document.
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BUTTON_NEXT = _("Go to next button")
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# Translators: this is for navigating among buttons in a document.
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BUTTON_LIST = _("Display a list of buttons")
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# Translators: this is for navigating among check boxes in a document.
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CHECK_BOX_PREV = _("Go to previous check box")
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# Translators: this is for navigating among check boxes in a document.
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CHECK_BOX_NEXT = _("Go to next check box")
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# Translators: this is for navigating among check boxes in a document.
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CHECK_BOX_LIST = _("Display a list of check boxes")
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# Translators: this is for navigating among clickable objects in a document.
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# A "clickable" is a web element with an "onClick" handler.
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CLICKABLE_PREV = _("Go to previous clickable")
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# Translators: this is for navigating among clickable objects in a document.
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# A "clickable" is a web element with an "onClick" handler.
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CLICKABLE_NEXT = _("Go to next clickable")
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# Translators: this is for navigating among clickable objects in a document.
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# A "clickable" is a web element with an "onClick" handler.
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CLICKABLE_LIST = _("Display a list of clickables")
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# Translators: this is for navigating among combo boxes in a document.
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COMBO_BOX_PREV = _("Go to previous combo box")
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# Translators: this is for navigating among combo boxes in a document.
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COMBO_BOX_NEXT = _("Go to next combo box")
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# Translators: This string describes a document navigation command which moves
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# to the start of the current container. Examples of containers include tables,
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# lists, and blockquotes.
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CONTAINER_START = _("Go to start of container")
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# Translators: This string describes a document navigation command which moves
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# to the end of the current container. Examples of containers include tables,
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# lists, and blockquotes.
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CONTAINER_END = _("Go to end of container")
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# Translators: this is for navigating among combo boxes in a document.
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COMBO_BOX_LIST = _("Display a list of combo boxes")
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# Translators: this is for navigating among entries in a document.
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ENTRY_PREV = _("Go to previous entry")
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# Translators: this is for navigating among entries in a document.
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ENTRY_NEXT = _("Go to next entry")
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# Translators: this is for navigating among entries in a document.
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ENTRY_LIST = _("Display a list of entries")
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# Translators: this is for navigating among form fields in a document.
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FORM_FIELD_PREV = _("Go to previous form field")
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# Translators: this is for navigating among form fields in a document.
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FORM_FIELD_NEXT = _("Go to next form field")
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# Translators: this is for navigating among form fields in a document.
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FORM_FIELD_LIST = _("Display a list of form fields")
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# Translators: this is for navigating among headings (e.g. <h1>) in a document.
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HEADING_PREV = _("Go to previous heading")
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# Translators: this is for navigating among headings (e.g. <h1>) in a document.
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HEADING_NEXT = _("Go to next heading")
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# Translators: this is for navigating among headings (e.g. <h1>) in a document.
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HEADING_LIST = _("Display a list of headings")
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# Translators: this is for navigating among headings (e.g. <h1>) in a document.
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# <h1> is a heading at level 1, <h2> is a heading at level 2, etc.
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HEADING_AT_LEVEL_PREV = _("Go to previous heading at level %d")
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# Translators: this is for navigating among headings (e.g. <h1>) in a document.
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# <h1> is a heading at level 1, <h2> is a heading at level 2, etc.
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HEADING_AT_LEVEL_NEXT = _("Go to next heading at level %d")
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# Translators: this is for navigating among headings (e.g. <h1>) in a document.
|
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# <h1> is a heading at level 1, <h2> is a heading at level 2, etc.
|
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HEADING_AT_LEVEL_LIST = _("Display a list of headings at level %d")
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# Translators: this is for navigating among images in a document.
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IMAGE_PREV = _("Go to previous image")
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# Translators: this is for navigating among images in a document.
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IMAGE_NEXT = _("Go to next image")
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# Translators: this is for navigating among images in a document.
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IMAGE_LIST = _("Display a list of images")
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# Translators: this is for navigating among ARIA landmarks in a document. ARIA
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# role landmarks are the W3C defined HTML tag attribute 'role' used to identify
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# important part of webpage like banners, main context, search etc.
|
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LANDMARK_PREV = _("Go to previous landmark")
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# Translators: this is for navigating among ARIA landmarks in a document. ARIA
|
|
# role landmarks are the W3C defined HTML tag attribute 'role' used to identify
|
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# important part of webpage like banners, main context, search etc.
|
|
LANDMARK_NEXT = _("Go to next landmark")
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# Translators: this is for navigating among ARIA landmarks in a document. ARIA
|
|
# role landmarks are the W3C defined HTML tag attribute 'role' used to identify
|
|
# important part of webpage like banners, main context, search etc.
|
|
LANDMARK_LIST = _("Display a list of landmarks")
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|
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# Translators: this is for navigating among large objects in a document.
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# A 'large object' is a logical chunk of text, such as a paragraph, a list,
|
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# a table, etc.
|
|
LARGE_OBJECT_PREV = _("Go to previous large object")
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# Translators: this is for navigating among large objects in a document.
|
|
# A 'large object' is a logical chunk of text, such as a paragraph, a list,
|
|
# a table, etc.
|
|
LARGE_OBJECT_NEXT = _("Go to next large object")
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# Translators: this is for navigating among large objects in a document.
|
|
# A 'large object' is a logical chunk of text, such as a paragraph, a list,
|
|
# a table, etc.
|
|
LARGE_OBJECT_LIST = _("Display a list of large objects")
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# Translators: this is for navigating among links in a document.
|
|
LINK_PREV = _("Go to previous link")
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# Translators: this is for navigating among links in a document.
|
|
LINK_NEXT = _("Go to next link")
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# Translators: this is for navigating among links in a document.
|
|
LINK_LIST = _("Display a list of links")
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# Translators: this is for navigating among lists in a document.
|
|
LIST_PREV = _("Go to previous list")
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# Translators: this is for navigating among lists in a document.
|
|
LIST_NEXT = _("Go to next list")
|
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# Translators: this is for navigating among lists in a document.
|
|
LIST_LIST = _("Display a list of lists")
|
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# Translators: this is for navigating among list items in a document.
|
|
LIST_ITEM_PREV = _("Go to previous list item")
|
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# Translators: this is for navigating among list items in a document.
|
|
LIST_ITEM_NEXT = _("Go to next list item")
|
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# Translators: this is for navigating among list items in a document.
|
|
LIST_ITEM_LIST = _("Display a list of list items")
|
|
|
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# Translators: this is for navigating among live regions in a document. A live
|
|
# region is an area of a web page that is periodically updated, e.g. a stock
|
|
# ticker. http://www.w3.org/TR/wai-aria/terms#def_liveregion
|
|
LIVE_REGION_PREV = _("Go to previous live region")
|
|
|
|
# Translators: this is for navigating among live regions in a document. A live
|
|
# region is an area of a web page that is periodically updated, e.g. a stock
|
|
# ticker. http://www.w3.org/TR/wai-aria/terms#def_liveregion
|
|
LIVE_REGION_NEXT = _("Go to next live region")
|
|
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|
# Translators: this is for navigating among live regions in a document. A live
|
|
# region is an area of a web page that is periodically updated, e.g. a stock
|
|
# ticker. http://www.w3.org/TR/wai-aria/terms#def_liveregion
|
|
LIVE_REGION_LAST = _("Go to the last live region which made an announcement")
|
|
|
|
# Translators: this is for navigating among paragraphs in a document.
|
|
PARAGRAPH_PREV = _("Go to previous paragraph")
|
|
|
|
# Translators: this is for navigating among paragraphs in a document.
|
|
PARAGRAPH_NEXT = _("Go to next paragraph")
|
|
|
|
# Translators: this is for navigating among paragraphs in a document.
|
|
PARAGRAPH_LIST = _("Display a list of paragraphs")
|
|
|
|
# Translators: this is for navigating among radio buttons in a document.
|
|
RADIO_BUTTON_PREV = _("Go to previous radio button")
|
|
|
|
# Translators: this is for navigating among radio buttons in a document.
|
|
RADIO_BUTTON_NEXT = _("Go to next radio button")
|
|
|
|
# Translators: this is for navigating among radio buttons in a document.
|
|
RADIO_BUTTON_LIST = _("Display a list of radio buttons")
|
|
|
|
# Translators: this is for navigating among separators (e.g. <hr>) in a
|
|
# document.
|
|
SEPARATOR_PREV = _("Go to previous separator")
|
|
|
|
# Translators: this is for navigating among separators (e.g. <hr>) in a
|
|
# document.
|
|
SEPARATOR_NEXT = _("Go to next separator")
|
|
|
|
# Translators: this is for navigating among tables in a document.
|
|
TABLE_PREV = _("Go to previous table")
|
|
|
|
# Translators: this is for navigating among tables in a document.
|
|
TABLE_NEXT = _("Go to next table")
|
|
|
|
# Translators: this is for navigating among tables in a document.
|
|
TABLE_LIST = _("Display a list of tables")
|
|
|
|
# Translators: this is for navigating among table cells in a document.
|
|
TABLE_CELL_DOWN = _("Go down one cell")
|
|
|
|
# Translators: this is for navigating among table cells in a document.
|
|
TABLE_CELL_FIRST = _("Go to the first cell in a table")
|
|
|
|
# Translators: this is for navigating among table cells in a document.
|
|
TABLE_CELL_LAST = _("Go to the last cell in a table")
|
|
|
|
# Translators: this is for navigating among table cells in a document.
|
|
TABLE_CELL_LEFT = _("Go left one cell")
|
|
|
|
# Translators: this is for navigating among table cells in a document.
|
|
TABLE_CELL_RIGHT = _("Go right one cell")
|
|
|
|
# Translators: this is for navigating among table cells in a document.
|
|
TABLE_CELL_UP = _("Go up one cell")
|
|
|
|
# Translators: When presenting the content of a line on a web page, Orca by
|
|
# default presents the full line, including any links or form fields on that
|
|
# line, in order to reflect the on-screen layout as seen by sighted users.
|
|
# Not all users like this presentation, however, and prefer to have objects
|
|
# treated as if they were on individual lines, such as is done by Windows
|
|
# screen readers, so that unrelated objects (e.g. links in a navbar) are not
|
|
# all jumbled together. As a result, this is now configurable. If layout mode
|
|
# is enabled, Orca will present the full line as it appears on the screen; if
|
|
# it is disabled, Orca will treat each object as if it were on a separate line,
|
|
# both for presentation and navigation. This string is associated with the Orca
|
|
# command to manually toggle layout mode on/off.
|
|
TOGGLE_LAYOUT_MODE = _("Toggle layout mode")
|
|
|
|
# Translators: Orca has a number of commands that override the default
|
|
# behavior within an application. For instance, on a web page, "h" moves
|
|
# you to the next heading. What should happen when you press an "h" in
|
|
# an entry on a web page depends: If you want to resume reading content,
|
|
# "h" should move to the next heading; if you want to enter text, "h"
|
|
# should not move you to the next heading. Similarly, if you are
|
|
# at the bottom of an entry and press Down arrow, should you leave the
|
|
# entry? Again, it depends on if you want to resume reading content or
|
|
# if you are editing the text in the entry. Because Orca doesn't know
|
|
# what you want to do, it has two modes: In browse mode, Orca treats
|
|
# key presses as commands to read the content; in focus mode, Orca treats
|
|
# key presses as something that should be handled by the focused widget.
|
|
# This string is associated with the Orca command to manually switch
|
|
# between these two modes.
|
|
TOGGLE_PRESENTATION_MODE = _("Switch between browse mode and focus mode")
|
|
|
|
# Translators: (Please see the previous, detailed translator notes about
|
|
# Focus mode and Browse mode.) In order to minimize the amount of work Orca
|
|
# users need to do to switch between focus mode and browse mode, Orca attempts
|
|
# to automatically switch to the mode which is appropriate to the current
|
|
# web element. Sometimes, however, this automatic mode switching is not what
|
|
# the user wants. A good example being web apps which have their own keyboard
|
|
# navigation and use interaction model. As a result, Orca has a command which
|
|
# enables setting a "sticky" focus mode which disables all automatic toggling.
|
|
# This string is associated with the Orca command to enable sticky focus mode.
|
|
SET_FOCUS_MODE_STICKY = _("Enable sticky focus mode")
|
|
|
|
# Translators: (Please see the previous, detailed translator notes about
|
|
# Focus mode and Browse mode.) In order to minimize the amount of work Orca
|
|
# users need to do to switch between focus mode and browse mode, Orca attempts
|
|
# to automatically switch to the mode which is appropriate to the current
|
|
# web element. Sometimes, however, this automatic mode switching is not what
|
|
# the user wants. A good example being web apps which have their own keyboard
|
|
# navigation and use interaction model. As a result, Orca has a command which
|
|
# enables setting a "sticky" browse mode which disables all automatic toggling.
|
|
# This string is associated with the Orca command to enable sticky browse mode.
|
|
SET_BROWSE_MODE_STICKY = _("Enable sticky browse mode")
|
|
|
|
# Translators: this is for navigating among unvisited links in a document.
|
|
UNVISITED_LINK_PREV = _("Go to previous unvisited link")
|
|
|
|
# Translators: this is for navigating among unvisited links in a document.
|
|
UNVISITED_LINK_NEXT = _("Go to next unvisited link")
|
|
|
|
# Translators: this is for navigating among unvisited links in a document.
|
|
UNVISITED_LINK_LIST = _("Display a list of unvisited links")
|
|
|
|
# Translators: this is for navigating among visited links in a document.
|
|
VISITED_LINK_PREV = _("Go to previous visited link")
|
|
|
|
# Translators: this is for navigating among visited links in a document.
|
|
VISITED_LINK_NEXT = _("Go to next visited link")
|
|
|
|
# Translators: this is for navigating among visited links in a document.
|
|
VISITED_LINK_LIST = _("Display a list of visited links")
|